Cultures 2: The Gates of Asgard





Cultures 2 plays like a typical city-building game. You drop buildings on the map, the raw materials roll in, and the finished products roll out. Grow more people, gather more resources, and then do it all again.
Much like in other city-building games, in Cultures 2, you preside over a teeming community of little computer people. As the game progresses, your people learn. Each person is a unique character who can be assigned a career. As they go about their careers, their skills improve. As their skills improve, new careers are opened to them.
In many city-building games, including the first Cultures, combat is usually problematic. But Cultures 2 has a much-improved combat system. You train generic soldiers, but you can differentiate your troops by the giving them different weapons and teaching them different skills. You can even give soldiers magic items and have them man catapults to attack cities. You can give units attack settings, group them, and command them to eat and sleep as a team.
The campaign follows your group of Vikings as they do what Vikings do best: Leave Greenland and sail around, visiting a bunch of different places.
As you explore each map, you'll uncover quests, treasure chests, resources, wild animals, and other settlements you can trade with or fight.
Cultures 2 is a clever variation on the city-building theme. By placing more importance on the people than the buildings, it gives a little bit of The Sims' dollhouse quality to the more epic genre of city building. Cultures 2's graphics are cartoonlike and the micromanagement it requires can be a handful, but it's still one of the better city-building games out there.
Size : 374 Mb
Cultures 2: The Gates of Asgard
Publisher: JoWood Productions
Developer: Funatics Dev.Minimum System RequirementsOS: Windows 98/ME/2000/XP
Processor: Pentium 2 @ 450 MHz
Memory: 64 MB
Hard Drive: 600 MB Free
Video Memory: 16 MB
Sound Card: DirectX Compatible
DirectX: 8.1
Keyboard & Mouse
CD/DVD Rom Drive

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